Tile your compositions using the Kaleidoscope, Triangle, Brickwork, Hexagon, Pinwheel, Bug Eye, Shutters, Windmill, Snowflake, Funhouse, Tessera, Perspective, Affine Clamp, Affine, and Mirror effects.
Effect |
Description |
|---|---|
| Kaleidoscope | This effect produces a kaleidoscopic image from a source image by applying twelve-way symmetry. |
| Triangle | This effect maps a triangular portion of an image to a triangular area and then tiles the result. |
| Brickwork | This effect produces a tiled image from a source image by translating and smearing the image. |
| Hexagon | This effect produces a tiled image from a source image by rotating the source image at increments of 30°. |
| Pinwheel | This effect produces a tiled image from a source image by rotating the source image at increments of 90°. |
| Bug Eye | This effect segments an image, applying any specified scaling and rotation, and then assembles the image again to give an op art appearance. |
| Shutters | This effect produces a tiled image from a source image by applying four translation operations. |
| Windmill | This effect produces a tiled image from a source image by rotating the source image at increments of 60°. |
| Snowflake | This effect produces a tiled image from a source image by applying eight-way reflected symmetry. |
| Funhouse | This effect warps an image by reflecting it in a parallelogram, and then tiles the result. |
| Tessera | This effect warps an image by reflecting it in a parallelogram, and then tiles the result. |
| Perspective | This effect applies a perspective transformation to an image, and then tiles the result. |
| Affine Clamp | This effect performs an affine transformation on a source image, and then clamps the pixels at the edge of the transformed image, extending them outward. |
| Affine | This effect applies an affine transformation to an image, and then tiles the transformed image. |
| Mirror | This effect a mirror image from a source image by rotating the source image. |