Distort objects or images using any of the Bump, Linear Bump, Pinch, Hole, Ripple, Page Curl, Capsule, Glass Ring, Circle Splash, Displacement, Glass, Bar Swipe, Twirl, or Vortex effects.
Distortion effects
Effect |
Description |
|---|---|
| Bump | The Bump effect creates a bump that originates at a specified point in the image layer or selection. |
| Linear Bump | Blends an image from start to finish in a circular pattern. |
| Pinch | The Pinch effect creates a rectangular area that pinches pixels inward, distorting those pixels closest to the rectangle. |
| Hole | The Hole effect creates a circular area that pushes the image pixels outward, distorting those pixels closest to the circle. |
| Ripple | This effect transitions from one image to another by creating a circular wave that expands from the center point, revealing the new image in the wake of the wave. |
| Page Curl | This effect transitions from one image to another by simulating a curling page, revealing the new image as the page curls. |
| Capsule | The Capsule effect wraps an image around a capsule. |
| Glass Ring | The Glass Ring effect creates a torus-shaped lens and distorts the portion of the image over which the lens is placed. |
| Circle Splash | The Circle Splash effect distorts pixels, starting at the circumference of the circle and emanating outward. |
| Displacement | The Displacement effect applies the grayscale values of a second image to a first image. |
| Glass | The Glass effect distorts an image by applying a glass-like texture. |
| Bar Swipe | This effect transitions from one image to another by passing a bar over the source image. It simulates the effect of a copy machine. |
| Twirl | Twirl rotates pixels around a point to produce a twirling effect. |
| Vortex | Vortex rotates pixels around a point to simulate a vortex. |