Tile your compositions

Tile your compositions using the Kaleidoscope, Triangle, Brickwork, Hexagon, Pinwheel, Bug Eye, Shutters, Windmill, Snowflake, Funhouse, Tessera, Perspective, Affine Clamp, Affine, and Mirror effects.

1. Select a layer in the Layers palette, or select an image area using any of the selection tools. 2. Choose an effect from the Tile group in the Effects Browser. 3. Use the effect controls (such as sliders) to change parameters and, if available, use the rope to point to the center of the selected filter. 4. After you are done, click OK to accept changes, Cancel to quit without any changes, or the Reset button to reset changes.
  1. Select a layer in the Layers palette, or select an image area using any of the selection tools.
  2. Choose an effect from the Tile group in the Effects Browser.
  3. Use the effect controls (such as sliders) to change parameters and, if available, use the rope to point to the center of the selected filter.
  4. After you are done, click OK to accept changes, Cancel to quit without any changes, or the Reset button to reset changes.

Tile effects

Effect

Description

Kaleidoscope This effect produces a kaleidoscopic image from a source image by applying twelve-way symmetry.
Triangle This effect maps a triangular portion of an image to a triangular area and then tiles the result.
Brickwork This effect produces a tiled image from a source image by translating and smearing the image.
Hexagon This effect produces a tiled image from a source image by rotating the source image at increments of 30°.
Pinwheel This effect produces a tiled image from a source image by rotating the source image at increments of 90°.
Bug Eye This effect segments an image, applying any specified scaling and rotation, and then assembles the image again to give an op art appearance.
Shutters This effect produces a tiled image from a source image by applying four translation operations.
Windmill This effect produces a tiled image from a source image by rotating the source image at increments of 60°.
Snowflake This effect produces a tiled image from a source image by applying eight-way reflected symmetry.
Funhouse This effect warps an image by reflecting it in a parallelogram, and then tiles the result.
Tessera This effect warps an image by reflecting it in a parallelogram, and then tiles the result.
Perspective This effect applies a perspective transformation to an image, and then tiles the result.
Affine Clamp This effect performs an affine transformation on a source image, and then clamps the pixels at the edge of the transformed image, extending them outward.
Affine This effect applies an affine transformation to an image, and then tiles the transformed image.
Mirror This effect a mirror image from a source image by rotating the source image.