OctaveEngine™ Casual is a 2D multi-physics engine developed by Prometech Software for the development of games.
This engine uses the particle method for physical simulation. It handles not only rigid objects, but also objects with various real life properties such as elastic, plastic, liquid and gas.
It computes the physical interactions between objects with different properties, and instantly responds to physical models added by users.
It handles texture mapping of objects. By combining multiple properties, a user can create more complex and diverse physical phenomena.
It stimulates the user’s imagination and infinitely expands the possibilities for expression in games.
Prometech Software is a university venture founded in October 2004 by Toshimitsu Fujisawa, former researcher at the Institute of Industrial Science, the University of Tokyo, and Seiichi Koshizuka, member of the University of Tokyo Faculty of Engineering, with the objective of commercializing the fusion of simulation and CG technologies. The company has formed close alliances with several universities, the foremost among them being Tokyo University, from which it was founded. It continually incorporates the latest research from these universities and offers them to industry as products and solutions. The company’s business includes providing CAE analysis technology to disaster prevention firms and the manufacturing industry, and producing middleware for video and game development. Investors other than university researchers include The University of Tokyo Edge Capital, Mitsubishi UFJ Capital and NIF SMBC Ventures.
Prometech Software’s Official Site:http://www.prometech.co.jp
OctaveEngine Product Web Site:http://www.octaveengine.com/
OctaveEngine™ Casual Site:http://www.octaveengine.com/casual/