IFXWriteManager |
Once the Shockwave 3D§ scenegraph is created, the exporter calls the IFXWriteManager and IFXStdio classes to write the scenegraph to a .W3D file.
The IFXWriteManager traverses the scenegraph data, and calls the IFXWriteBuffer interface of a standard I/O writer buffer object to write the scenegraph data blocks.
The IFXStdio interface of the standard I/O writer buffer object is used to open and close an output file.
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