Exporter SDK

 Introduction

 Exporter Process

 Overview

 Exporter Plug-In

 Scenegraph Conversion

 Mesh Conversion

 Shockwave 3D Scenegraph

 WriteManager

 Exporter Implementation

 Implementation Overview

 Authoring Data In

 Scenegraph Basics

 Scenegraph Palettes

 Scenegraph Graphic

 Scenegraph Generation

 Scenegraph Hierarchy Rules

 Groups, Lights, Cameras

 Scenegraph Models

 Model Data Structures

 Models and Shaders

 Models and Keyframe Data

 Models and Skeletal Data

 Shaders and Shader Sharing

 Animation and Keyframes

 Bones and Skeletons

 User Properties

 Shockwave 3D Data Out

 Debugging

 Code, Compiler, and Linker

 Sample Scenegraph

 Sample Code

 Exporter API Reference

 Exporter API Reference