Exporter APIs Overview

The exporter source files and classes use the following naming convention:

MAX_S3D_Plugin*.*

3D Studio MAX§ plug-in files, based on the 3D Studio MAX SDK for building plug-ins

MAX*.*

Files containing code specific to 3D Studio MAX. These files demonstrate the general process of transferring data from the authoring tool to the Shockwave 3D§ scenegraph.

S3D*.*

Files containing little if any code that is specific to 3D Studio MAX, but which play a supporting role in the export.

 

 

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