Exporter APIs Overview |
The exporter source files and classes use the following naming convention:
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MAX_S3D_Plugin*.* |
3D Studio MAX§ plug-in files, based on the 3D Studio MAX SDK for building plug-ins |
|
MAX*.* |
Files containing code specific to 3D Studio MAX. These files demonstrate the general process of transferring data from the authoring tool to the Shockwave 3D§ scenegraph. |
|
S3D*.* |
Files containing little if any code that is specific to 3D Studio MAX, but which play a supporting role in the export. |
§See asterisked (*) statement at Legal Information © 2001 Intel Corporation.