datablock TSShapeConstructor(mrwongDTS)
{
     baseShape = "./mrwong.dts";
     sequence0 = "./hunter_standing.dsq root";
     sequence1 = "./sheriffwalk.dsq run";
     sequence2 = "./banker_death.dsq fall";
     sequence3 = "./banker_getup.dsq banker_getup";
     sequence4 = "./sheriffshoot.dsq attack";
     sequence5 = "./maleciv_pickup.dsq pickup";
     sequence6 = "./shakefist.dsq shakefist";
     sequence7 = "./femaleciv_portraitlook.dsq portraitlook";
     sequence8 = "./hunter_repair2.dsq repair";
 };
 
