//------------------------------------------------------------------------------
// File: cmn_heroselect.cs
// This file contains the various hero selection definitions
// Author: Matthew Rudge
// Copyright: Sandlot Games, 2007
//------------------------------------------------------------------------------

//-Hero selection enumeration---------------------------------------------------

// Add new heros below here (each id needs to be unique and in sequence,
// start with 0)
$WW2HERO_FARMER = 0;
$WW2HERO_BANKER = 1;
$WW2HERO_HUNTER = 2;
// Add new heros above here

// these are the heroes that will be displayed on hero selection (make
// sure that the correct hero datablock and skin is set based on the
// hero ids listed above.

$HeroObject[$WW2HERO_FARMER] = Farmer;
$HeroObject[$WW2HERO_BANKER] = Banker;
$HeroObject[$WW2HERO_HUNTER] = Hunter;

$HeroDescription[$WW2HERO_FARMER] = "farmerdescription";
$HeroDescription[$WW2HERO_BANKER] = "bankerdescription";
$HeroDescription[$WW2HERO_HUNTER] = "hunterdescription";

$HeroImage[$WW2HERO_FARMER]      = "~/client/ui/icons/farmerselect.png";
$HeroImage[$WW2HERO_BANKER]      = "~/client/ui/icons/bankerselect.png";
$HeroImage[$WW2HERO_HUNTER]      = "~/client/ui/icons/hunterselect.png";
$HeroFocusImage[$WW2HERO_FARMER] = "~/client/ui/icons/farmerselectfocus.png";
$HeroFocusImage[$WW2HERO_BANKER] = "~/client/ui/icons/bankerselectfocus.png";
$HeroFocusImage[$WW2HERO_HUNTER] = "~/client/ui/icons/hunterselectfocus.png";

$WW2HERO_COUNT  = 3;

$SLGHERO_CURRENT = $WW2HERO_FARMER;
//------------------------------------------------------------------------------


// End cmn_heroselect.cs
