//------------------------------------------------------------
// Copyright Sandlot Games, 2007
// author: Michael Felice
// file: svr_saveprop.cs
// brief:
//    This handles the saving and loading of props through
//    script, ensuring that the dynamic fields of objects and
//    timers are appropriately saved and initialized on load.
//------------------------------------------------------------


// SAVING PROPS
function PropServer::SaveToFile(%component)
{
   // currently, nothing needs to be saved
}

// LOADING PROPS
function PropServer::LoadFromFile(%component)
{
   // currently, nothing needs to be loaded
}
